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Gaming Accessories Market Analysis - Global Industry Size, Share, Trends and Forecast 2022 - 2030

  • Category : Consumer Goods and Food and Beverages
  • Pages : 250 Pages
  • Format: PDF
  • Status : Published

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The Global Gaming Accessories Market size accounted for USD 6,708 Million in 2021 and is projected to reach a market size of USD 16,774 Million by 2030; growing at a CAGR of 10.8%.

Gaming has become so popular that it is now all around us and a part of our daily lives. Many third-party companies have created gaming accessories that can be used by both casual and competitive gamers. The arrival of the COVID-19 pandemic is one of the most recent trends in the gaming accessories market. The COVID-19 pandemic forced many people to stay at home for at least a year. As a result, the majority of the population shifted to playing online games to pass the time, fueling the global gaming accessories market revenue.

Global Gaming Accessories Market DRO’s:

Market Drivers:

  • Growing number of gaming enthusiasts
  • Rising popularity of online gaming
  • Youth choosing gaming as a carrier option
  • Increasing number of streamers across the world

Market Restraints:

  • High cost of advanced accessories
  • Increasing number of local substitutes

Market Opportunities:

  • Increasing demand from the mobile gaming industry
  • Companies launching advanced products due to high competition
  • Advent of virtual gaming

Report Coverage

Market Gaming Accessories Market
Market Size 2021 USD 6,708 Million
Market Forecast 2030 USD 16,774 Million
CAGR During 2022 - 2030 10.8%
Analysis Period 2018 - 2030
Base Year 2021
Forecast Data 2022 - 2030
Segments Covered By Component, By Device Type, By Connectivity Type, By Sales Channel, And By Geography
Regional Scope North America, Europe, Asia Pacific, Latin America, and Middle East & Africa
Key Companies Profiled Alienware (Dell), Anker, Cooler Master Co. Ltd, Corsair Components Inc., Logitech International SA, Mad Catz Global Limited, Nintendo Co. Ltd, Nvidia Corporation, Razer Inc., Red dragon, Sennheiser Electronic GmbH & Co. KG, Sony Corporation, SteelSeries, and Turtle Beach Corporation.
Report Coverage
Market Trends, Drivers, Restraints, Competitive Analysis, Player Profiling, Regulation Analysis
Customization Scope

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Gaming Accessories Market Dynamics

The growing number of gamers drives the gaming accessories market value. According to a recent gaming industry analysis, there will be over 3.2 billion gamers on the planet in 2021. Among them, there were nearly 1.48 billion gamers in Asia and 715 million gamers in Europe. Furthermore, the growing popularity of online gaming has fueled the growth of the gaming accessories market. According to our most recent online gaming industry analysis, the online gaming market is expected to reach around USD 132 billion by 2030, growing at a CAGR of 10.2%. Massive investments in the gaming industry, an increase in the number of competitive events, and the arrival of cloud gaming, 5G, and virtual games are some of the gaming accessory trends that will support market growth from 2022 to 2030.

Youth who choose gaming as a career are also contributing to the growth of the gaming accessories market. The increase in the number of gamers is directly proportional to the increase in the sales of gaming accessories. To compete on competitive platforms, amateur gamers require professional playing environments; thus, sales of gaming accessories such as chairs, desktops, mice, and headsets are prevalent. Similarly, the growing number of streamers around the world necessitates almost all types of gaming accessories, boosting market revenue. Furthermore, streamers are constantly upgrading their systems and planning to purchase the most advanced gaming accessories, which significantly fuels industry demand. However, the high cost of advanced accessories and the presence of counterfeit products are two factors that may limit the market's growth.

Furthermore, the release of new games attracts more players to the industry. For example, PlayerUnknown's Battlegrounds (PUBG), which was released in 2017, had the highest number of concurrent players online in January 2018 at 3.24 million. Furthermore, due to the COVID-19 pandemic, PUBG mobile had over 730 million downloads in 2020. Finally, the increasing number of product launches by key players is expected to generate a plethora of growth opportunities for the market in the coming years. Sony is releasing next-generation VR technology for PlayStation 5 (PS5) consoles. This advancement is expected to increase the accessory's adoption rate. In addition, the high resolution, head tracking, and features will entice more users in need.

Gaming Accessories Market Segmentation

The worldwide gaming accessories market is split based on component, device type, connectivity type, sales channel, and geography.

Market by Component

  • Mice
  • Controller
  • Headsets
  • Keyboard
  • Others

According to our gaming accessories industry analysis, the headsets segment will have a significant market share in the coming years. This segment's rapid growth can be attributed to an important feature that allows a gamer to hear and talk while playing. A good set of headphones enhances the gaming experience, whether it is single-player or multiplayer. People think about the comfort of a pair of headphones before purchasing them because there's nothing worse than gaming with a pair of uncomfortable headphones. As a result, people all over the world spend more money on headsets than on any other gaming accessory.

Market by Device Type

  • PC
  • Gaming Console

Our gaming accessories market forecast suggests that the PC device type segment will gather a significant amount of share from 2022 to 2030. The dominant share of this segment is credited to the increasing demand for gaming PCs among gamers. Gaming PCs are also in trend as they offer a smooth gaming experience owing to their custom-built specifications such as high-end processor, liquid cooling, aesthetic looks, graphics processing unit, etc. Additionally, increasing disposable income and rising popularity among youth are some of the factors that are boosting the PC gaming industry.

Market by Connectivity Type

  • Wired
  • Wireless

In terms of connectivity, wired devices currently hold a sizable gaming accessories market share. Wired network speeds are typically much faster than wireless network speeds because they are less susceptible to interference. Stability and dependability. When compared to a wireless network, a wired network provides greater reliability and stability. However, due to rising technological advancements and improving IoT infrastructure, wireless connectivity is expected to grow at a rapid pace in the coming years.

Market by Sales Channel

  • Offline
  • Online

The online sales channel gained a significant amount of share in 2021 and is expected to continue its trend from 2022 to 2030. Because of the numerous advantages and benefits, an increasing number of people nowadays prefer purchasing items online over the traditional method of going into stores. Convenience, better prices, a wide variety, easy price comparison, and exciting discounts are some of the key benefits of online shopping. Furthermore, the COVID-19 pandemic has shifted consumer purchasing preferences toward online sales channels, thereby skyrocketing online sales.

Gaming Accessories Market Regional Outlook

North America

  • U.S.
  • Canada

Europe

  • U.K.
  • Germany
  • France
  • Spain
  • Rest of Europe

Latin America

  • Mexico
  • Brazil
  • Rest of Latin America

Asia-Pacific

  • India
  • Japan
  • China
  • Australia
  • South Korea
  • Rest of Asia-Pacific

The Middle East & Africa (MEA)

  • Gulf Cooperation Council (GCC)
  • South Africa
  • Rest of the Middle East & Africa

The growing number of youth gamers in Asia-Pacific fuels the gaming accessories market growth

Our gaming accessories regional outlook analyzed that the Asia-Pacific region conquered the global market with the highest shares. The dominant share in Asia-Pacific is observed owing to the growing youth population. The presence of a larger population of youth automatically increases the number of gamers in the region, and the growing number of gamers requires a growing number of gaming accessories. Currently, Asia-Pacific homes to more than 1.48 billion gamers – among them 532 million belonged to China, 390 from India, 250 from South Korea, and the remaining from other Asia-Pacific countries. Furthermore, the Asia-Pacific region is anticipated to register substantial growth from 2022 to 2030 because of the improving mobile gaming industry in Southeast Asia. Countries such as Indonesia, Thailand, Malaysia, Singapore, Philippines, and Vietnam are supporting the Southeast Asia gaming accessories market.

Gaming Accessories Market Players

Some of the top gaming accessories companies offered in the professional report include Alienware (Dell), Anker, Cooler Master Co. Ltd, Corsair Components Inc., Logitech International SA, Mad Catz Global Limited, Nintendo Co. Ltd, Nvidia Corporation, Razer Inc., Red dragon, Sennheiser Electronic GmbH & Co. KG, Sony Corporation, SteelSeries, and Turtle Beach Corporation.